

This won't do much damage, but it will interrupt your combo and can allow other enemies with melee weapons to stunlock you, so if you are using melee it's best to avoid standing near one if you aren't attacking them. They can also pistol whip you if they have a ranged weapon and you are too close. Getting cornered by a large group of them with only melee weapons is a nightmare. They have no Tac-Bar and are relatively easy to kill, but they are still stronger than most enemies. They sometimes possess a nightstick or extendable baton as their sidearm and sometimes even show up only with nightsticks or extendable batons. They teamed up in 2012 and made Madness: Project Nexus, one of the most popular games in the history of NG. NEXUS Agents often wield SMGs or Pistols as their main weapons, though they can still wield rifles and shotguns. Madness: Project Nexus 2 is being developed by The-Swain and Krinkels, two NG legends who have been entertaining us for many years now. They are the most common enemy that you will encounter in stages with the NEXUS Core, usually appearing in large groups of themselves. MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and. NEXUS Agents are the basic units that of the NEXUS Core, they are one of their weakest opponents, but they can still put up a fight, possessing Core II melee, unarmed and ranged skills. Or, play through the core campaign as the antiheroes of the Madness universe and unearth the terrible secrets of Project Nexus itself.


" Nexus Core Agents are all-purpose fighters who, while weak, operate skillfully in a pack." - Unit Description Play now Madness Project Nexus Rating: 9.
